Chrysanthemum's
Chrysanthemum's
CONTENT
1) PlayPussy Mesh - Crotch version
2) PlayPussy Mesh - Pelvis version
3) Sticky Addon
4) Dripping Addon
5) Appearance Hud
6) Action Hud
7) Pelvis Extension Hud
8) Full body materials Hud
9) Outer Labia Matching Huds
10) Furniture API Scripts & Instructions
APPEARANCE
- Rigged to 15 bento bones, allowed for creation of 12 unique pussy sliders
- 7 outer labia HD designs with 12 to 18 tones each
- 5 inner labia HD designs with 12 tones each
- Shade layers with multiple designs and colours to create unique look
- HD anus designs, 12 designs with 10 tones each, can be disabled.
- Full body seamless materials
- Tinting and materials application to each part, namely BOM layer, Outer labia, Inner labia, and clitoris.
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ANIMATIONS
- 10 pussy opening sizes, with varied speed and depth
- 3 types of clitoris animation with varied speed to cater for all type of stimulation action
- Realistic orgasm contraction animation
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MESSY SEX
- Addon to create sticky fluid during intercourse
- creampie layers, unique to inner labia textures
- 5 levels of particle effect squirting intensity
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AROUSAL
PlayPussy allows you to create impression of being sexually aroused
- Addon to apply HD wet textures on inner thigh, with 10 levels of intensity
- Animated flexi prim addon, adjustable to create natural dripping impression
- 10 levels of clit throbbing animation intensity.
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ANIMESH TAIL CONVERSION GUIDE
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PlayPussy makes use of bento tail bones, which is incompatible with other bento tail products. Therefore, the proposed solution is to convert bento tails to animesh using a single script.
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The reason for not making an animesh PlayPussy is the positioning. Body part attachments require very high accuracy for seamless results, which is not viable with animesh PlayPussy. On the other hand, tails are not as unforgiving and are much more appropriate to be made into animesh.
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Below are the limitations of animesh conversion;
1) After conversion, the tail might not be able to retexture or controlled via hud because of original script removal.
2) More advanced animation settings such as AOs won't work anymore, however, our animesh script has additional animation features such as random or cycle.
3) Only modifiable tails can be converted
4) Certain tails with high lod may not be able to convert due to exceeding the max prim linkset limit of 256 prims after conversion.
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To ensure smooth conversion, please follow the steps below for Conversion;
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1) Identify the location of your tail's animations, it can be in the tail, hud, or separate animator engine.
2) drag all the animations into your inventory
3) In your inventory, delete non-related animation files, some creators use animations to position or extend the tail.
4) Rez bento tail onto the ground, and delete all animation files & scripts in the tail
note 1:- after script deletion, you won't be able to retexture the tail,
note 2:- if you're able to differentiate animation script from texture script, you can leave the texture script in the tail.
note 3:- animation script MUST be removed to avoid unwanted animation deforming PlayPussy
5) Rez a root prim on the ground, and make it invisible. To view invisible prim, press "Ctrl+Alt+T"
6) Drag the remaining animation files from your inventory into the root prim.
7) Drag "[CH] PlayPussy AnimeshTail Script b0.04" into the root prim.
8) Link the bento tail to the root prim
Step 1:- right-click the bento tail & select "edit"
Step 2:- Hold shift and left-click the root prim
Step 3:- click "link" on the edit window
9) Go to the "feature" tab and tick "animesh"
10) The tail is now converted to animesh, you can also rename the tail.
11) Take the animesh tail into your inventory
12) Right click the animesh tail in your inventory & attach it to "pelvis"
13) You should be able to see the animesh tail attached to your body, right click the tail & position it properly.
14) left click the root prim & you'll be able to see a pop-up window with animation choices.
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